Description
In this quick, project-based course, you’ll learn how to use co-ordinates and Vector 2s in Unity3D. Before you know it, you’ll have a firm grasp of the fundamentals of working with positioning, perspective, and color in games.
- Access 2 lectures & 0.5 hours of content 24/7
- Learn the basics of the Unity positioning system
- Handle 2D & 3D games
- Add colors
via Ashraf
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